Introduction
Welcome! I’m an independent developer working across game development, game modding, and applied mathematics. Here’s what you’ll find on this site:
- Universal Colliders for Unity — a Unity asset that overcomes the engine’s convex collider limitation with a fast, automatic approach.
- Monster Hunter Frontier — tools and guides for modding, decrypting, and translating MHFrontier, including running custom servers.
- Bounding Spheres — an exploration of efficient algorithms for computing minimal bounding spheres in arbitrary dimensions.
You can also check out the blog for in-depth articles on code optimization, Unity colliders, and more.